2 publications · 2 reports

Capcom details painstaking process of bringing Monster Hunter Wilds to Switch 2

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Capcom has stated that bringing Monster Hunter Wilds to the Switch 2 involved a painstaking and seemingly endless process to achieve stable performance. The port is scheduled for release on December 5th alongside free DLC updates and local co-op support. [2][1]

Across the publications

2 publications
Eurogamer ↗
[1] EurogamerPublisher coverage

Monster Hunter Wilds on Switch 2 runs at a stable 30FPS, but it took Capcom a "painstaking, seemingly endless process" to get there

A lot has already been said of Monster Hunter Wilds ' upcoming Switch 2 port. The game, with all its free DLC updates - including new monsters - will be available 5th December, arriving with local co-op support to harken back to those old Gathering Hall days on the PSP or 3DS (if you're an old-head, like me).

Excerpt · Eurogamer
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Wilds WorldKitGuru ↗
[2] KitGuruPublisher coverage

Capcom says bringing Monster Hunter Wilds to Switch 2 was a “painstaking process”

It is no secret that Monster Hunter Wilds had an extremely rough launch, with the PC version suffering the most, leading to waves of negative reviews for the game during its first year on the market. Since then, Capcom has released several updates to improve performance and now, they've even managed to get the game … The post Capcom says bringing Monster Hunter Wilds to Switch 2 was a “painstaking process” first appeared on KitGuru.

Excerpt · KitGuru
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