2 publications · 2 reports

Open-source tool SCSKiller targets PC shader compilation stutter

The Next Interrupt briefing

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Developer BlueHeisenberg has released Shader Compilation Stutter Killer, or SCSKiller, a free and open-source utility created to eliminate shader-related stuttering in modern PC gaming. [1][2]

To address the longstanding issue, the application precompiles game shaders directly into the GPU driver cache prior to launching a game. [1]

Across the publications

2 publications