Reported by 2 outlets

Konami rebalances Silent Hill: Townfall with new Hard mode and PC visual upgrade

Eurogamer

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Konami and developer Screen Burn have released patch 1.6.0 for Silent Hill: Townfall on PlayStation 5, Steam, and the Epic Games Store. The update introduces a new Hard difficulty setting positioned between the Normal and Nightmare options, bringing the survival horror game to four distinct difficulty levels. Konami stated that the patch rebalances gameplay across every setting to establish a smoother challenge curve. [1][2]

The rebalance adjusts resource distribution and scales enemy hearing sensitivity to become sharper on higher difficulties. Player positions are now marked on the map across all difficulty options, while reductions to the main enemy's attack severity are now restricted to Story Mode. Players launching a first playthrough on Nightmare will also encounter a warning prompt. [1]

Alongside accessibility updates such as improved valve lighting for colourblind players and revised hint wording, the patch delivers a platform-specific graphical boost. PC players with supported hardware now have access to a DLSS Ray Reconstruction toggle alongside general bug fixes. [1][2]

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