Reported by 3 outlets

Pearl Abyss adopts artificial intelligence across its development pipeline and pushes DokeV to 2028

Eurogamer

The story so far

AI summary of the reporting below · Updated · How we work

South Korean studio Pearl Abyss announced in its quarterly earnings letter that it is embedding generative artificial intelligence across its entire game development pipeline. The company also confirmed that its upcoming creature-collector game DokeV, originally slated for 2023, is now targeting a launch in the second half of 2028. Additionally, the studio plans to release Crimson Desert on the Nintendo Switch 2 in the first half of next year. [2]

Pearl Abyss stated that it uses AI to rapidly validate diverse design concepts before implementation, automate repetitive tasks, support content creation, and optimize testing. The studio emphasized that AI serves purely as an efficiency tool rather than a replacement for human staff, noting that core gameplay and content creation remain fully driven by developers. Following Crimson Desert's Charting the Unknown DLC, the company is also assessing whether to incorporate multiplayer, though future expansions remain dependent on market conditions. [2][3]

Read the original reporting

3 outlets

Related coverage