Reported by 4 outlets

Microsoft and Nvidia team up to eliminate PC gaming shader stutter with cloud precompilation

PCWorld

The story so far

AI summary of the reporting below · Updated · How we work

Nvidia released its GeForce 621.01 Game Ready driver to support Microsoft's DirectX 12 Advanced Shader Delivery, an initiative aimed at eliminating the shader compilation hitches that have long plagued PC releases. The rollout initially supports Call of Duty: Modern Warfare 4 and Gears of War: E-Day. Epic Games quickly followed by integrating official support into Unreal Engine 5.8, providing developers with a dedicated tool to export State Object Databases directly from cooked Direct3D 12 builds. [1][2][3][5]

The technology attempts to give fragmented PC hardware the precompiled advantages enjoyed by home consoles. Instead of forcing local processors to compile code during launch screens or mid-game play, developers submit shader data to Microsoft's cloud, which matches it against specific hardware and driver setups to generate ready-to-run shader packages. Nvidia claims this process can deliver an almost 100 percent shader-cache hit rate and allows Windows to refresh shader caches automatically whenever drivers update. [3][5]

The expansion follows earlier debuts on ROG Xbox Ally handhelds and AMD-based systems. While the feature bypasses lengthy load screens and eliminates mid-match CPU spikes caused by just-in-time shader compilation, game developers and storefronts must actively adopt the system, and it will not solve unrelated performance problems like asset-streaming hitches and traversal stutters. [3][5]

Read the original reporting

4 outlets
PCWorld
[3] PCWorld

Nvidia and Microsoft want to kill PC gaming’s shader-stutter nightmare

PC gaming’s shader-stutter nightmare might finally be heading to the grave. Nvidia’s new GeForce 621.01 driver adds support for Microsoft’s Advanced Shader Delivery technology, starting with Call of Duty: Modern Warfare 4 and Gears of War: E-Day. That might just sound like a bullet point buried in another Game Ready driver release—and it was, funnily enough—but it could wind up mattering a whole lot more than the usual day-one optimizations and DLSS updates.

via PCWorld
Read at PCWorld
TechSpot
[2] TechSpot

Nvidia GeForce drivers add support for Microsoft's Advanced Shader Delivery

Nvidia's latest Game Ready driver adds support for Microsoft's Advanced Shader Delivery, which aims to reduce shader compilation stuttering by delivering precompiled shaders for supported games, including Call of Duty: Modern Warfare 4 and Gears of War: E-Day. As our recent testing shows, shader stuttering remains a major headache for PC gamers, but efforts to eliminate it are gaining momentum.

via TechSpot
Read at TechSpot
Vector illustration of the Nvidia logo.The Verge
[5] The Verge

Nvidia’s latest GPU driver brings a new way to speed up PC games

Nvidia is rolling out a new GPU driver today (621.01) that enables Microsoft's new Advanced Shader Delivery technology to speed up game launches. The technology also removes mid-game "just-in-time" shader compilation, reducing stuttering and CPU spikes. Microsoft's Advanced Shader Delivery works by offloading shader compilation for different hardware combinations to the cloud. "Using DirectX 12,…

via The Verge
Read at The Verge
Wccftech
[1] Wccftech

Unreal Engine 5.8 Adds Microsoft Advanced Shader Delivery Support, Potentially Addressing One Of UE5’s Biggest PC Gaming Problems: Shader Compilation Stutter

Epic Games has officially documented Microsoft's DirectX 12 Advanced Shader Delivery (ASD) integration for Unreal Engine 5.8, marking an important step toward addressing one of the most persistent problems affecting modern PC games: Pipeline State Object (PSO)/shader compilation stutter.

via Wccftech
Read at Wccftech
1 more report from Wccftech
Source [4]Wccftech

NVIDIA Brings Advanced Shader Delivery To Call of Duty: MW4 & Gears of War: E-Day In Latest Drivers While Cyberpunk 2077 Updated To Support 2nd Gen DLSS AI Models

NVIDIA released its latest Game Ready drivers that add Microsoft Advanced Shader Delivery support while Cyberpunk 2077 gets a major DLSS upgrade. NVIDIA Rolls Out Feature-Rich Game Ready Driver For RTX GPUs, Enabling 2nd Gen DLSS & Advanced Shader Delivery Support Across Multiple Games First up, we have Cyberpunk 2077, which is getting a new 2.5 update on 22nd October.

via Wccftech

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