Reported by 2 outlets

Apex Compute launches cross-platform neural rendering beta to take on Nvidia DLSS

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Apex Compute has introduced Apex Neural Rendering, an AI-powered graphics suite designed to challenge Nvidia DLSS across multiple GPU brands. The suite is planned to include Frame Generation, Super Resolution upscaling, and Ray Reconstruction, though only the frame generation component is currently available to test in a public beta. [1][2]

Unlike proprietary alternatives, the technology works broadly across hardware, supporting Nvidia GeForce GTX 16-series and RTX 20-series or newer, AMD Radeon RX 5000-series or newer, Intel Arc A-series and B-series cards, and the Steam Deck. Operating system support covers Windows 10, Windows 11, Linux, and SteamOS via Proton. Available on GitHub, the beta relies on OptiScaler and requires users to manually modify individual game directories, meaning setup is not seamless and game compatibility will vary. [2]

Apex Compute claims the software can deliver up to 2.4X faster frame generation while using substantially less memory than Nvidia's solution. However, these figures come directly from the developer, and real-world gaming performance remains to be confirmed by independent benchmarks. [1][2]

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2 outlets
Wccftech
[1] Wccftech

Apex Neural Rendering Challenges NVIDIA DLSS With Up To 2.4X Faster Frame Generation, 62% Lower VRAM Usage, And Broad GPU Support

NVIDIA DLSS may have a promising new competitor. Apex Compute has introduced Apex Neural Rendering (ANR), a cross-platform neural rendering suite that reportedly delivers up to 2.4X faster frame generation, superior image quality, and substantially lower GPU memory consumption than NVIDIA's technology. Better still, gamers can already try it for themselves — or at least its (Multi) Frame Generation component, which is currently available in beta.

via Wccftech
Read at Wccftech

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