Reported by 2 outlets

Bethesda reveals Slaughter Mode for Doom: The Dark Ages and begins work on next game

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Bethesda and id Software have announced Slaughter Mode, an endless combat update coming to Doom: The Dark Ages on November 16 for PC, PlayStation 5, and Xbox Series S|X. The mode is free for players who own the game's Premium Edition, Revelations DLC, or Premium Upgrade. [1][2]

The addition drops players into randomized demonic horde encounters across 19 arenas, where the difficulty ramps up with each cleared wave. At checkpoints, players can bank their earned rewards or risk them for bigger payouts, though dying forfeits all unbanked winnings. Cashed-in earnings unlock weapon skins usable across all modes, profile icons, backgrounds, and mode-exclusive slayer skins, while reached checkpoints grant new starting points for subsequent attempts. [1][2]

Alongside the update, Xbox CEO Asha Sharma confirmed that id Software has officially begun development on its next game under returning director Hugo Martin. The project is being handled across the studio's Texas and Frankfurt offices, easing recent community concerns about the developer's future following layoffs at Xbox. [2]

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2 outlets
KitGuru
[2] KitGuru

Hugo Martin returns as id Software begins work on its next game

While DOOM: The Dark Ages players will soon be getting a new endless combat mode, id Software is already at work on its next game. As part of Xbox's 25th anniversary celebrations, Xbox and Bethesda have confirmed that a new project is now in development under long-time DOOM director Hugo Martin. The post Hugo Martin returns as id Software begins work on its next game first appeared on KitGuru.

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