Rockstar Games has pre-sold an estimated 6.45 million copies of Grand Theft Auto 6 across PlayStation 5 and Xbox Series X and S, pulling in roughly $630 million in early revenue, according to tracking data from Sensor Tower. An earlier estimate from the firm as of October 13 had placed net digital preorders past six million units, totaling approximately $594 million. [1][2][3]
Sony hardware accounts for the vast majority of early interest, taking a 74 percent share that amounts to roughly 4.8 million preorders on PlayStation 5, compared to 1.66 million, or 26 percent, on Xbox consoles. Buyers are also facing higher launch pricing, with standard editions starting at $80 and an ultimate edition priced at $100. [1][2]
The early figures position the sequel to rival its predecessor's historic commercial debut. When Grand Theft Auto V launched in 2013 at $60, it generated $815.7 million on its first day and reached $1 billion within three days. While current console momentum continues to build, rumors also suggest a PC edition could arrive as early as the first quarter of 2027. [2]