Reported by 2 outlets

Funcom cuts jobs and replaces its chief executive after shipping Dune on consoles

Eurogamer

The story so far

AI summary of the reporting below · Updated · How we work

Norwegian game developer Funcom is restructuring its workforce and cutting staff following the September 22 console launch of Dune: Awakening. The company is also changing leadership, with long-serving executive producer Scott Junior replacing Rui Casais as chief executive. Casais, who led the studio for 11 years, plans to step down by the end of the year. [1][2]

The job reductions mirror an earlier round of cuts that took place after the survival game debuted on PC. Funcom explained that it cannot sustain peak development staffing levels as Dune: Awakening transitions into post-launch live-service maintenance. The company stated it will withhold specific layoff figures until the restructuring process finishes. [1][2]

Going forward, Funcom intends to focus on the long-term support and growth of both Dune: Awakening and Conan Exiles, pointing to its recent release of Conan Exiles' Enhanced edition. While Dune recently reached one million players across platforms, including Game Pass, live operations will be overseen by Junior, who previously managed live services for Age of Conan and The Secret World. [1][2]

Read the original reporting

2 outlets
KitGuru
[1] KitGuru

Dune Awakening studio undergoes layoffs following console launch

Funcom is entering another period of restructuring, with the company confirming that staff cuts will take place as it transitions away from full production on Dune: Awakening. The move comes just months after the game’s console launch, and follows a similar round of layoffs shortly after the title first released on PC. Alongside the restructuring, … The post Dune Awakening studio undergoes layoffs following console launch first appeared on KitGuru.

via KitGuru
Read at KitGuru