Gearbox Software announced that the Borderlands franchise has officially crossed 100 million copies sold across all entries, reaching the milestone more than 17 years after the original title debuted in 2009. The studio confirmed it is now developing more content for Borderlands 4 for next year, while continuing to provide weekly activity refreshes and community challenges. [1][2]
The announcement follows the conclusion of Borderlands 4's Year One roadmap, which delivered two new Vault Hunters, two Story Packs, five Bounty Packs, two free Raid Boss encounters, and an endgame Takedown activity alongside gameplay patches. While Gearbox has not revealed specific details about upcoming releases, the developer stated it is evaluating the wider direction of the universe, asking players which characters and storylines deserve further focus. [1][2]
Borderlands 4 faced a softer launch than expected due in part to rocky PC performance, according to Eurogamer, and a planned Nintendo Switch 2 edition was placed on indefinite delay earlier in the year. Take-Two chief executive Strauss Zelnick previously noted that developers wanted to polish the existing game thoroughly before shipping it to other platforms. [1]