Reported by 11 outlets

AMD extends AI upscaling to Xbox consoles, older graphics cards, and gaming handhelds

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The story so far

AI summary of the reporting below · Updated · How we work

AMD announced that it is rolling out its AI-driven FidelityFX Super Resolution 4.1 technology across a wide array of existing devices. The upscaler is arriving on Radeon RX 6000-series graphics cards starting today through the Radeon 26.10.1 Adrenalin driver. Through a partnership with Microsoft, FSR 4.1 is also coming to Xbox Series X and Series S consoles, alongside handheld devices powered by Ryzen Z-series processors, such as the Xbox Ally X. [6][7][8][10][11]

Unlike older iterations, FSR 4.1 relies on machine learning to render games at lower resolutions and reconstruct sharper images. AMD adapted the neural network model to run on INT8 shader hardware rather than specialized FP8 matrix units, shrinking the handheld build to less than half its original footprint. Drivers for PC graphics cards are available immediately, while console and handheld implementations depend on upcoming manufacturer updates; Microsoft lists Xbox console availability as "coming soon." [6][7][8]

The update also introduces refined frame pacing for FSR Frame Generation, broader Ray Regeneration support, and forthcoming Vulkan API compatibility. The expansion delivers a notable boost for hardware like the Xbox Series S and older GPUs as AMD seeks to close the gap with competing technologies such as Nvidia DLSS and Intel XeSS. [6][8][9]

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11 outlets
Gaming illustration · KitGuru
[4] KitGuru

AMD expands FSR 4.1 to Radeon RX 6000 GPUs, Ryzen APUs, and Xbox consoles

AMD has announced that it is expanding FSR 4.1 support to older graphics cards, mobile APUs, and Xbox consoles. Announced by Jack Huynh, SVP and GM of Computing and Graphics, the update brings FSR 4.1 across the entire RDNA 2 lineup alongside current and upcoming Ryzen processors and Microsoft's Xbox Series X and Series S … The post AMD expands FSR 4.1 to Radeon RX 6000 GPUs, Ryzen APUs, and Xbox consoles first appeared on KitGuru.

via KitGuru
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The Verge
[11] The Verge

AMD is bringing FSR 4.1 to Xbox consoles and handhelds

AMD has just revealed that it's bringing its latest upscaling technology, FSR 4.1, to the Xbox Series S and X consoles, as well as laptops, 6000-series GPUs, and handhelds like the Xbox Ally X devices. FSR 4.1 will start appearing for Radeon RX 6000-series GPUs today, as well as Ryzen AI Max 300 and 400…

via The Verge
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Wccftech
[9] Wccftech

AMD FSR 4.1 Is Coming To Radeon RX 6000 GPUs, Ryzen APUs, Handhelds; Vulkan Support Also On The Way

AMD has announced a massive expansion of its machine-learning-based FSR Upscaling 4.1 technology, bringing the upscaler to Radeon RX 6000 Series GPUs, Ryzen APUs, as well as gaming handhelds. The announcement also includes further improvements to FSR Frame Generation, expanded Ray Regeneration support, and upcoming Vulkan compatibility.

via Wccftech
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Source [12]Wccftech

Xbox Series X|S Finally Gets an Answer to PlayStation’s PSSR and QSSR, as AMD Brings FSR 4.1 to Microsoft’s Systems

Upscaling technology has become as important on consoles as it is on PC. In this regard, Sony has been one step ahead of Microsoft with the PSSR and QSSR upscalers for the PlayStation 5 Pro and base PlayStation 5, but soon enough, this gap will be bridged by AMD itself, which has confirmed FSR 4.1 is coming to Xbox Series X and Xbox Series S. "At Xbox, we're building a gaming platform designed to meet players where they are and make it easier for creators to reach them.

via Wccftech